initial commit, just echoing

This commit is contained in:
Konstantin Koslowski 2020-02-27 13:02:23 +01:00
commit 30c9169a0c
6 changed files with 459 additions and 0 deletions

1
.gitignore vendored Normal file
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wifi.py

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boot.py Normal file
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# This file is executed on every boot (including wake-boot from deepsleep)
#import esp
#esp.osdebug(None)
import uos, machine
#uos.dupterm(None, 1) # disable REPL on UART(0)
import gc
#import webrepl
#webrepl.start()
gc.collect()
# SSID=xxx, PASSPHRASE=yyy
from wifi import *
import network
import utime as time
sta_if = network.WLAN(network.STA_IF)
sta_if.active(True)
sta_if.connect(SSID, PASSPHRASE)
print('\nconnecting...')
while not sta_if.isconnected():
print('.')
time.sleep(1)
print("ifconfig: {}".format(sta_if.ifconfig()))

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lib/logging.py Normal file
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import sys
CRITICAL = 50
ERROR = 40
WARNING = 30
INFO = 20
DEBUG = 10
NOTSET = 0
_level_dict = {
CRITICAL: "CRIT",
ERROR: "ERROR",
WARNING: "WARN",
INFO: "INFO",
DEBUG: "DEBUG",
}
_stream = sys.stderr
class Logger:
level = NOTSET
def __init__(self, name):
self.name = name
def _level_str(self, level):
l = _level_dict.get(level)
if l is not None:
return l
return "LVL%s" % level
def setLevel(self, level):
self.level = level
def isEnabledFor(self, level):
return level >= (self.level or _level)
def log(self, level, msg, *args):
if level >= (self.level or _level):
_stream.write("%s:%s:" % (self._level_str(level), self.name))
if not args:
print(msg, file=_stream)
else:
print(msg % args, file=_stream)
def debug(self, msg, *args):
self.log(DEBUG, msg, *args)
def info(self, msg, *args):
self.log(INFO, msg, *args)
def warning(self, msg, *args):
self.log(WARNING, msg, *args)
def error(self, msg, *args):
self.log(ERROR, msg, *args)
def critical(self, msg, *args):
self.log(CRITICAL, msg, *args)
def exc(self, e, msg, *args):
self.log(ERROR, msg, *args)
sys.print_exception(e, _stream)
def exception(self, msg, *args):
self.exc(sys.exc_info()[1], msg, *args)
_level = INFO
_loggers = {}
def getLogger(name):
if name in _loggers:
return _loggers[name]
l = Logger(name)
_loggers[name] = l
return l
def info(msg, *args):
getLogger(None).info(msg, *args)
def debug(msg, *args):
getLogger(None).debug(msg, *args)
def basicConfig(level=INFO, filename=None, stream=None, format=None):
global _level, _stream
_level = level
if stream:
_stream = stream
if filename is not None:
print("logging.basicConfig: filename arg is not supported")
if format is not None:
print("logging.basicConfig: format arg is not supported")

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lib/uwebsockets/client.py Normal file
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"""
Websockets client for micropython
Based very heavily off
https://github.com/aaugustin/websockets/blob/master/websockets/client.py
"""
import logging
import usocket as socket
import ubinascii as binascii
import urandom as random
import ussl
from .protocol import Websocket, urlparse
LOGGER = logging.getLogger(__name__)
class WebsocketClient(Websocket):
is_client = True
def connect(uri):
"""
Connect a websocket.
"""
uri = urlparse(uri)
assert uri
if __debug__: LOGGER.debug("open connection %s:%s",
uri.hostname, uri.port)
sock = socket.socket()
addr = socket.getaddrinfo(uri.hostname, uri.port)
sock.connect(addr[0][4])
if uri.protocol == 'wss':
sock = ussl.wrap_socket(sock)
def send_header(header, *args):
if __debug__: LOGGER.debug(str(header), *args)
sock.write(header % args + '\r\n')
# Sec-WebSocket-Key is 16 bytes of random base64 encoded
key = binascii.b2a_base64(bytes(random.getrandbits(8)
for _ in range(16)))[:-1]
send_header(b'GET %s HTTP/1.1', uri.path or '/')
send_header(b'Host: %s:%s', uri.hostname, uri.port)
send_header(b'Connection: Upgrade')
send_header(b'Upgrade: websocket')
send_header(b'Sec-WebSocket-Key: %s', key)
send_header(b'Sec-WebSocket-Version: 13')
send_header(b'Origin: http://{hostname}:{port}'.format(
hostname=uri.hostname,
port=uri.port)
)
send_header(b'')
header = sock.readline()[:-2]
assert header.startswith(b'HTTP/1.1 101 '), header
# We don't (currently) need these headers
# FIXME: should we check the return key?
while header:
if __debug__: LOGGER.debug(str(header))
header = sock.readline()[:-2]
return WebsocketClient(sock)

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lib/uwebsockets/protocol.py Normal file
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"""
Websockets protocol
"""
import logging
import ure as re
import ustruct as struct
import urandom as random
import usocket as socket
from ucollections import namedtuple
LOGGER = logging.getLogger(__name__)
# Opcodes
OP_CONT = const(0x0)
OP_TEXT = const(0x1)
OP_BYTES = const(0x2)
OP_CLOSE = const(0x8)
OP_PING = const(0x9)
OP_PONG = const(0xa)
# Close codes
CLOSE_OK = const(1000)
CLOSE_GOING_AWAY = const(1001)
CLOSE_PROTOCOL_ERROR = const(1002)
CLOSE_DATA_NOT_SUPPORTED = const(1003)
CLOSE_BAD_DATA = const(1007)
CLOSE_POLICY_VIOLATION = const(1008)
CLOSE_TOO_BIG = const(1009)
CLOSE_MISSING_EXTN = const(1010)
CLOSE_BAD_CONDITION = const(1011)
URL_RE = re.compile(r'(wss|ws)://([A-Za-z0-9-\.]+)(?:\:([0-9]+))?(/.+)?')
URI = namedtuple('URI', ('protocol', 'hostname', 'port', 'path'))
class NoDataException(Exception):
pass
class ConnectionClosed(Exception):
pass
def urlparse(uri):
"""Parse ws:// URLs"""
match = URL_RE.match(uri)
if match:
protocol = match.group(1)
host = match.group(2)
port = match.group(3)
path = match.group(4)
if protocol == 'wss':
if port is None:
port = 443
elif protocol == 'ws':
if port is None:
port = 80
else:
raise ValueError('Scheme {} is invalid'.format(protocol))
return URI(protocol, host, int(port), path)
class Websocket:
"""
Basis of the Websocket protocol.
This can probably be replaced with the C-based websocket module, but
this one currently supports more options.
"""
is_client = False
def __init__(self, sock):
self.sock = sock
self.open = True
def __enter__(self):
return self
def __exit__(self, exc_type, exc, tb):
self.close()
def settimeout(self, timeout):
self.sock.settimeout(timeout)
def read_frame(self, max_size=None):
"""
Read a frame from the socket.
See https://tools.ietf.org/html/rfc6455#section-5.2 for the details.
"""
# Frame header
two_bytes = self.sock.read(2)
if not two_bytes:
raise NoDataException
byte1, byte2 = struct.unpack('!BB', two_bytes)
# Byte 1: FIN(1) _(1) _(1) _(1) OPCODE(4)
fin = bool(byte1 & 0x80)
opcode = byte1 & 0x0f
# Byte 2: MASK(1) LENGTH(7)
mask = bool(byte2 & (1 << 7))
length = byte2 & 0x7f
if length == 126: # Magic number, length header is 2 bytes
length, = struct.unpack('!H', self.sock.read(2))
elif length == 127: # Magic number, length header is 8 bytes
length, = struct.unpack('!Q', self.sock.read(8))
if mask: # Mask is 4 bytes
mask_bits = self.sock.read(4)
try:
data = self.sock.read(length)
except MemoryError:
# We can't receive this many bytes, close the socket
if __debug__: LOGGER.debug("Frame of length %s too big. Closing",
length)
self.close(code=CLOSE_TOO_BIG)
return True, OP_CLOSE, None
if mask:
data = bytes(b ^ mask_bits[i % 4]
for i, b in enumerate(data))
return fin, opcode, data
def write_frame(self, opcode, data=b''):
"""
Write a frame to the socket.
See https://tools.ietf.org/html/rfc6455#section-5.2 for the details.
"""
fin = True
mask = self.is_client # messages sent by client are masked
length = len(data)
# Frame header
# Byte 1: FIN(1) _(1) _(1) _(1) OPCODE(4)
byte1 = 0x80 if fin else 0
byte1 |= opcode
# Byte 2: MASK(1) LENGTH(7)
byte2 = 0x80 if mask else 0
if length < 126: # 126 is magic value to use 2-byte length header
byte2 |= length
self.sock.write(struct.pack('!BB', byte1, byte2))
elif length < (1 << 16): # Length fits in 2-bytes
byte2 |= 126 # Magic code
self.sock.write(struct.pack('!BBH', byte1, byte2, length))
elif length < (1 << 64):
byte2 |= 127 # Magic code
self.sock.write(struct.pack('!BBQ', byte1, byte2, length))
else:
raise ValueError()
if mask: # Mask is 4 bytes
mask_bits = struct.pack('!I', random.getrandbits(32))
self.sock.write(mask_bits)
data = bytes(b ^ mask_bits[i % 4]
for i, b in enumerate(data))
self.sock.write(data)
def recv(self):
"""
Receive data from the websocket.
This is slightly different from 'websockets' in that it doesn't
fire off a routine to process frames and put the data in a queue.
If you don't call recv() sufficiently often you won't process control
frames.
"""
assert self.open
while self.open:
try:
fin, opcode, data = self.read_frame()
except NoDataException:
return ''
except ValueError:
LOGGER.debug("Failed to read frame. Socket dead.")
self._close()
raise ConnectionClosed()
if not fin:
raise NotImplementedError()
if opcode == OP_TEXT:
return data.decode('utf-8')
elif opcode == OP_BYTES:
return data
elif opcode == OP_CLOSE:
self._close()
return
elif opcode == OP_PONG:
# Ignore this frame, keep waiting for a data frame
continue
elif opcode == OP_PING:
# We need to send a pong frame
if __debug__: LOGGER.debug("Sending PONG")
self.write_frame(OP_PONG, data)
# And then wait to receive
continue
elif opcode == OP_CONT:
# This is a continuation of a previous frame
raise NotImplementedError(opcode)
else:
raise ValueError(opcode)
def send(self, buf):
"""Send data to the websocket."""
assert self.open
if isinstance(buf, str):
opcode = OP_TEXT
buf = buf.encode('utf-8')
elif isinstance(buf, bytes):
opcode = OP_BYTES
else:
raise TypeError()
self.write_frame(opcode, buf)
def close(self, code=CLOSE_OK, reason=''):
"""Close the websocket."""
if not self.open:
return
buf = struct.pack('!H', code) + reason.encode('utf-8')
self.write_frame(OP_CLOSE, buf)
self._close()
def _close(self):
if __debug__: LOGGER.debug("Connection closed")
self.open = False
self.sock.close()

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main.py Normal file
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import ujson
import utime as time
from uwebsockets import client
HOST="ws://10.64.12.20:8100"
NODEID="esp8266-1234"
NAME="esp8266-1234"
def register(ws):
ret = { "command": "register", "nodeid": NODEID, "name": NAME, "ts": time.time()}
ws.send(ujson.dumps(ret))
def listen(ws):
while (True):
msg = ws.recv()
if msg:
print("< {}".format(msg))
def main():
ws = client.connect(HOST)
while (True):
print("register...")
register(ws)
print("listen...")
listen(ws)
time.sleep(5)
if __name__ == "__main__":
main()