light: initial commit
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c4826219bf
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147
.gitignore
vendored
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147
.gitignore
vendored
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# Created by https://www.gitignore.io/api/python,visualstudiocode
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# Edit at https://www.gitignore.io/?templates=python,visualstudiocode
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### Python ###
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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# C extensions
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*.so
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||||
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# Distribution / packaging
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.Python
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build/
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develop-eggs/
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dist/
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downloads/
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eggs/
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.eggs/
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lib/
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lib64/
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parts/
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sdist/
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var/
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wheels/
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pip-wheel-metadata/
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share/python-wheels/
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*.egg-info/
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.installed.cfg
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*.egg
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MANIFEST
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# PyInstaller
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# Usually these files are written by a python script from a template
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# before PyInstaller builds the exe, so as to inject date/other infos into it.
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*.manifest
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||||
*.spec
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||||
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# Installer logs
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pip-log.txt
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pip-delete-this-directory.txt
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||||
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# Unit test / coverage reports
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||||
htmlcov/
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.tox/
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.nox/
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.coverage
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.coverage.*
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.cache
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nosetests.xml
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coverage.xml
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*.cover
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.hypothesis/
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.pytest_cache/
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# Translations
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*.mo
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*.pot
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# Django stuff:
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*.log
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local_settings.py
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db.sqlite3
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db.sqlite3-journal
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# Flask stuff:
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instance/
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.webassets-cache
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||||
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||||
# Scrapy stuff:
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.scrapy
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||||
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||||
# Sphinx documentation
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docs/_build/
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||||
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# PyBuilder
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target/
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||||
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# Jupyter Notebook
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.ipynb_checkpoints
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# IPython
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profile_default/
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ipython_config.py
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# pyenv
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.python-version
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# pipenv
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# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
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# However, in case of collaboration, if having platform-specific dependencies or dependencies
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# having no cross-platform support, pipenv may install dependencies that don't work, or not
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# install all needed dependencies.
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#Pipfile.lock
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# celery beat schedule file
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celerybeat-schedule
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# SageMath parsed files
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*.sage.py
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# Environments
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.env
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.venv
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env/
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venv/
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ENV/
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env.bak/
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venv.bak/
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# Spyder project settings
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.spyderproject
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.spyproject
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# Rope project settings
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.ropeproject
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# mkdocs documentation
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/site
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# mypy
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.mypy_cache/
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.dmypy.json
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dmypy.json
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# Pyre type checker
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.pyre/
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### VisualStudioCode ###
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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||||
!.vscode/extensions.json
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||||
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### VisualStudioCode Patch ###
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# Ignore all local history of files
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.history
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# End of https://www.gitignore.io/api/python,visualstudiocode
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### Micropy Cli ###
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.micropy/
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!micropy.json
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!src/lib
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22
.pylintrc
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.pylintrc
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[MASTER]
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# Loaded Stubs: esp8266-micropython-1.11.0
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init-hook='import sys;sys.path[1:1]=["src/lib",".micropy/BradenM-micropy-stubs-c89b5ef/frozen", ".micropy/BradenM-micropy-stubs-e1b8ce6/frozen", ".micropy/BradenM-micropy-stubs-c89b5ef/stubs", ".micropy/light", ]'
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[MESSAGES CONTROL]
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# Only show warnings with the listed confidence levels. Leave empty to show
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# all. Valid levels: HIGH, INFERENCE, INFERENCE_FAILURE, UNDEFINED.
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confidence=
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# Disable the message, report, category or checker with the given id(s). You
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||||
# can either give multiple identifiers separated by comma (,) or put this
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||||
# option multiple times (only on the command line, not in the configuration
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||||
# file where it should appear only once). You can also use "--disable=all" to
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||||
# disable everything first and then reenable specific checks. For example, if
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# you want to run only the similarities checker, you can use "--disable=all
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||||
# --enable=similarities". If you want to run only the classes checker, but have
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# no Warning level messages displayed, use "--disable=all --enable=classes
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# --disable=W".
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disable = missing-docstring, line-too-long, trailing-newlines, broad-except, logging-format-interpolation, invalid-name, empty-docstring,
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no-method-argument, assignment-from-no-return, too-many-function-args, unexpected-keyword-arg
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# the 2nd line deals with the limited information in the generated stubs.
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9
.vscode/extensions.json
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9
.vscode/extensions.json
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{
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||||
// See https://go.microsoft.com/fwlink/?LinkId=827846 to learn about workspace recommendations.
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||||
// Extension identifier format: ${publisher}.${name}. Example: vscode.csharp
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||||
// List of extensions which should be recommended for users of this workspace.
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"recommendations": [
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"ms-python.python", // micropy-cli: required for vscode micropython integrations
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"VisualStudioExptTeam.vscodeintellicode" // micropy-cli: optional for advanced intellisense
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]
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}
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23
.vscode/settings.json
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23
.vscode/settings.json
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{
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"python.linting.enabled": true,
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"python.jediEnabled": false,
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"python.autoComplete.extraPaths": [
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".micropy/BradenM-micropy-stubs-c89b5ef/frozen",
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".micropy/BradenM-micropy-stubs-e1b8ce6/frozen",
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".micropy/BradenM-micropy-stubs-c89b5ef/stubs",
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".micropy/light"
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],
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"python.autoComplete.typeshedPaths": [
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".micropy/BradenM-micropy-stubs-c89b5ef/frozen",
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".micropy/BradenM-micropy-stubs-e1b8ce6/frozen",
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".micropy/BradenM-micropy-stubs-c89b5ef/stubs",
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".micropy/light"
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],
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"python.analysis.typeshedPaths": [
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".micropy/BradenM-micropy-stubs-c89b5ef/frozen",
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".micropy/BradenM-micropy-stubs-e1b8ce6/frozen",
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".micropy/BradenM-micropy-stubs-c89b5ef/stubs",
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".micropy/light"
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],
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"python.linting.pylintEnabled": true
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}
|
1
dev-requirements.txt
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1
dev-requirements.txt
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micropy-cli
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14
micropy.json
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14
micropy.json
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{
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"name": "light",
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"stubs": {
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"esp8266-micropython-1.11.0": "1.2.0"
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},
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"dev-packages": {
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"micropy-cli": "*"
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},
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"packages": {},
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"config": {
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"vscode": true,
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"pylint": true
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}
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}
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21
pymakr.conf
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pymakr.conf
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{
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"address": "/dev/ttyUSB0",
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"username": "micro",
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"password": "python",
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"sync_folder": "src",
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"open_on_start": true,
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"safe_boot_on_upload": false,
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"py_ignore": [
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"pymakr.conf",
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".vscode",
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".gitignore",
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".git",
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"project.pymakr",
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"env",
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"venv",
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".python-version",
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".micropy/",
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"micropy.json"
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],
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"fast_upload": false
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}
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0
requirements.txt
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0
requirements.txt
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1
src/boot.py
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1
src/boot.py
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# boot.py - - runs on boot-up
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src/main.py
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169
src/main.py
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# main.py
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import machine
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import neopixel
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import time
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# Pins
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PIN_NP = 5
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PIN_Y= 0
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PIN_G= 4
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PIN_B= 2
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# NeoPixel
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NUM_LED = 16
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# y - Mode
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MODE_MAX = 5
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MODES = [ "off", "on", "color_chase", "rainbow", "strobe" ]
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MODE_STEP = 1
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# g - Color
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COLOR_MAX = 255
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COLOR_STEP = 5
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# b - Brightness
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BRIGHTNESS_MAX = 250
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BRIGHTNESS_STEP = 50
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# Delay
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DELAY = 0.1
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DELAY_IRQ = 0.5
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DELAY_CHASE = 0.05
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DELAY_STROBE = 0.2
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light = None
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state = None
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def handle_y(pin):
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global light, state
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if state is None:
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state = machine.disable_irq()
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light.set_fn("mode")
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def handle_g(pin):
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global light, state
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light.set_fn("color")
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def handle_b(pin):
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global light, state
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light.set_fn("brightness")
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class Light:
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def __init__(self):
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self.mode = 0
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self.color = 0
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self.brightness = 0
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self.np = neopixel.NeoPixel(machine.Pin(PIN_NP), NUM_LED)
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self.sw_y = machine.Pin(PIN_Y, machine.Pin.IN, machine.Pin.PULL_UP)
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self.sw_g = machine.Pin(PIN_G, machine.Pin.IN, machine.Pin.PULL_UP)
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self.sw_b = machine.Pin(PIN_B, machine.Pin.IN, machine.Pin.PULL_UP)
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self.sw_y.irq(trigger=machine.Pin.IRQ_FALLING, handler=handle_y)
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self.sw_g.irq(trigger=machine.Pin.IRQ_FALLING, handler=handle_g)
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self.sw_b.irq(trigger=machine.Pin.IRQ_FALLING, handler=handle_b)
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def set_fn(self, fn):
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if fn == "mode":
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self.mode = (self.mode + MODE_STEP) % MODE_MAX
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print("set fn {} to {}".format(fn, MODES[self.mode]))
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elif fn == "color":
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self.color = (self.color + COLOR_STEP) % COLOR_MAX
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print("set fn {} to {}".format(fn, self.color))
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elif fn == "brightness":
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self.brightness = (self.brightness + BRIGHTNESS_STEP) % BRIGHTNESS_MAX
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print("set fn {} to {}".format(fn, self.brightness))
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else:
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print("invalid fn {}".format(fn))
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def set_color(self, color):
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for i in range(NUM_LED):
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self.np[i] = self.wheel(color)
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self.np.write()
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def wheel(self, pos):
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if pos < 0 or pos > 255:
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return (0, 0, 0)
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if pos < 85:
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return (255 - pos * 3, pos * 3, 0)
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if pos < 170:
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pos -= 85
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return (0, 255 - pos * 3, pos * 3)
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pos -= 170
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return (pos * 3, 0, 255 - pos * 3)
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def start(self):
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global state
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old_mode = self.mode
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old_color = self.color
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old_brightness = self.brightness
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i = 0
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j = 0
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while True:
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if state:
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time.sleep(DELAY_IRQ)
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machine.enable_irq(state)
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state = None
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if not self.mode == old_mode:
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print("mode: {}, old_mode: {}".format(MODES[self.mode], MODES[old_mode]))
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if MODES[self.mode] == "off":
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if not self.mode == old_mode:
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old_mode = self.mode
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self.set_color(-1)
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time.sleep(DELAY)
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# Off
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elif MODES[self.mode] == "on":
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if not self.mode == old_mode:
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old_mode = self.mode
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self.set_color(self.color)
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if not self.color == old_color:
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old_color = self.color
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self.set_color(self.color)
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time.sleep(DELAY)
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# On
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elif MODES[self.mode] == "color_chase":
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if not self.mode == old_mode:
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old_mode = self.mode
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self.set_color(-1)
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i = 0
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j = 0
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k = 0
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if not self.color == old_color:
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old_color = self.color
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self.np[i] = self.wheel(self.color)
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self.np[(i+1) % NUM_LED] = self.wheel(self.color)
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self.np[(i+2) % NUM_LED] = self.wheel(self.color)
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self.np.write()
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self.np[i] = self.wheel(-1)
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i = (i + 1) % NUM_LED
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time.sleep(DELAY_CHASE)
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# Rainbow
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elif MODES[self.mode] == "rainbow":
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if not self.mode == old_mode:
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old_mode = self.mode
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i = 0
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j = 0
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rc_index = (i * 256 // NUM_LED) + j
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self.np[i] = self.wheel(rc_index & 255)
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i = (i + 1)
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if i == NUM_LED:
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i = 0
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self.np.write()
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j = (j + 1) % 255
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# Strobe
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elif MODES[self.mode] == "strobe":
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if not self.mode == old_mode:
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old_mode = self.mode
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j = 0
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if j == 1:
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self.set_color(self.color)
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else:
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self.set_color(-1)
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j = (j + 1) % 2
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time.sleep(DELAY)
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else:
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print("else")
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def main():
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print("")
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global light
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light = Light()
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light.start()
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if __name__ == "__main__":
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main()
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