v2.4: update speed for less vibrations

This commit is contained in:
Konstantin Koslowski 2021-09-30 23:56:07 +02:00
parent 8d22b53f50
commit 2fa6572d79

View file

@ -35,8 +35,8 @@ kinematics: corexy
max_velocity: 300
max_accel: 3000 # Max 4000
max_accel_to_decel: 1500 # default half of max_accel
max_z_velocity: 25 # Max 15 for 12V TMC Drivers, can increase for 24V
max_z_accel: 350
max_z_velocity: 30 # Max 15 for 12V TMC Drivers, can increase for 24V
max_z_accel: 500
square_corner_velocity: 5.0
@ -70,7 +70,7 @@ endstop_pin: PG6
position_min: 0
position_endstop: 300
position_max: 300
homing_speed: 25 # Max 100
homing_speed: 30 # Max 100
homing_retract_dist: 5
homing_positive_dir: true
@ -91,10 +91,10 @@ rotation_distance: 40
microsteps: 16
full_steps_per_rotation: 400 # 200: 1.8 deg stepper, 400: 0.9 deg stepper
endstop_pin: PG9
position_min: 0
position_min: 15 # Camera
position_endstop: 305
position_max: 305
homing_speed: 25 #Max 100
homing_speed: 30 # Max 100
homing_retract_dist: 5
homing_positive_dir: true
@ -127,7 +127,7 @@ endstop_pin: PG10
#position_endstop: -0.5
position_max: 290
position_min: -5
homing_speed: 8
homing_speed: 11.0 # speed: mm/sec, feedrate: mm/min
second_homing_speed: 3
homing_retract_dist: 3
@ -361,12 +361,13 @@ timeout: 1800
home_xy_position: 208, 305
speed: 100
z_hop: 10
z_hop_speed: 25
[bed_mesh]
speed: 300
speed: 500
horizontal_move_z: 10
mesh_min: 40,40
mesh_max: 260,260
mesh_min: 40,60
mesh_max: 260,280
fade_start: 0.6
fade_end: 10
probe_count: 5,5
@ -379,10 +380,10 @@ gantry_corners:
-60,-10
360,370
points:
50,25
50,40
50,225
250,225
250,25
250,40
speed: 100
horizontal_move_z: 10
retries: 5